Showing posts with label loading. Show all posts
Showing posts with label loading. Show all posts

Sunday, September 12, 2010

Loading...

Spent some time writing the code to load externally configurable file that determines the objects that are loaded into the game.  Works if you don't have any blank lines, but otherwise the app crashes.  Next update will be after exams (if work doesn't start so soon).  Anyways, this next term's workload + exams will be ×1000 stressful. not so fun.



Azriel~